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If you like detective stories this is definitely a “must” see. This shows how Hunter and the Brass Cupcake become partners.

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Market Wire - American Petro-Hunter Begins Completion Phase of Third Horizontal Oil Well in Oklahoma
February 6, 2012 --

American Petro-Hunter, Inc. (OTCBB: AAPH) ("American Petro-Hunter" or the "Company") is pleased to announce that the Company's 3rd...

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  1. Gatson says

    The Headhunter and Brass Cupcake nicknamed pair of crime fighters carry a mantra of violence as far as their supervisors are concerned, therefore the duo are denied resources that other police officers are granted normally. Dee Dee’s personal car is used more often than the police units they are issued, because her’s will actually run. Rick Hunter and Dee Dee McCall balance work around their boss’s animosity, cars that drive themselves to the wrecking yard, really bad guys, good stories, strong action scenes and better than average punch lines to portray a pair of concerned efficient police officers in a rough environment. In other words a series that is full of action, good humor and well worth watching.

  2. Bowen says

    Watching Hunter now is like beeing back in the past walking through hot streets on a summer evening listening to Hunter-Music coming out of open windows..

  3. Jerome says

    They don’t make cop shows like this any more. I watched every season of Hunter when it first aired on TV, and am proud to welcome this latest addition into my collection. Of all the seasons of Hunter, this is my favorite. There were some great storylines, and the increased role of the Captain made for some conflict and daring policework on behalf of Rick and DeeDee. There’s also a lot of great music on this season, and we see the story unfold of what happened to DeeDee’s husband. It is unfortunate this is where the boxed releases of Hunter ends. The only criticism I have is that the discs are two-sided, and sometimes that means they skip or stop playing. This is a must-see season for all devoted Hunter fans. It’s also great for people who are fans of good, gritty cop shows. If you are a fan of LA-based cop shows, there is a good new show, Southland, that might give fill your need. It’s nice that they are still trying to make things in that genre.

  4. Olds says

    If you like detective stories this is definitely a “must” see. This shows how Hunter and the Brass Cupcake become partners.

  5. VanFleet says

    When my husband and I can sit down and watch a show together because we BOTH like it, that says something. Great show.

  6. Quemena says

    I was really excited when I first received my boots. All the reviews I read were so positive and wonderful.

    When I fist put them on, they fit well. I’m a size 7-7.5, depending on the shoe, and I had to go up to a size 7.5 in these. I have pretty narrow feet, but they are still pretty snug on me, especially when wearing the Hunter inserts.

    Taking off the boots is quite a trick, especially with the inserts. I got quite a workout trying to remove the boots from my legs.

    These also do not keep you warm. Not at all. Inserts or not, this is not appropriate footwear for those cold Chicago winters. They are great above 35 degrees. My feet were freezing during our latest snowstorm, and I was wearing socks and the inserts in the boots.

    I am also short, so these boots hit just below my kneecap and hit my ankle funny. I blame my legs, not the boots.

    Overall, I really like them and I have received a lot of compliments on them. I’ll just keep them for the slightly warmer, cooler weather.

  7. Chuck says

    These boots are very practical and fashionable. I love wearing them on rainy days when puddles are everywhere. These fit the calves well and look great with skinny jeans, leggings or tights. I ordered a size down and they are almost too small; I think they are pretty true to size.

  8. Phelps says

    I purchased these as a surprise gift for my daughter, living in Chicago. She was thrilled, and wears them every day on her walk to her commute on the train or bus. They are stylish and practical. She would NEVER wear boots as a child!

  9. Cessna says

    From a farm to the city, my feet where never wet, cold or out of style….

  10. Jefferson says

    I love these boots. They’re tall and snug at the calf but still easy to get on and off. We live where there are no sidewalks and I wear them every day while walking the dogs. They save my feet and clothes from getting wet. Well worth the money.

  11. Fuglie says

    Outstanding!!
    I loved it, would make a great movie if anyone had the guts to do it.

  12. Ishikawa says

    This book by the late Dr. Pierce; leader of the American radical “Right” organization “the National Alliance”, wrote this book in the late 80’s. It is more locally focused than the previous book by this author, the famous “Turner Diaries”, Washington D.C this time being the place where the action goes down. The book details the ways a certain man, Oscar Yeager, goes to war against the System. I won’t say much about the action itself, the book is not bad and not great, but since racialist novels are so far between, we’ll have to take what we can get.

    A few things came to mind though while I read the book; the first being that it’s really more of a rant than a novel. Most of it details the world-view of Oscar Yeager (read; William Luther Pierce) through “dialogues” where his political views are laid out. Perhaps I’m too indoctrinated already, but I found this to be quite boring sometimes. It should be said though, that the average person will feel the world falling to pieces through this book, but for the “awakened”, it will be somewhat slow to read. That being said, I also felt it was a bit much of the rants and a bit little of the action, but I read somewhere that it’s supposed to be this way, so oh well. Another annoying personal issue I had against the book is its extreme atheism. Granted that mainstream “religion” is as Semitically Correct as everything else “mainstream”, but I don’t feel we should mock spirituality and belief because of bad representatives.

    I felt the book didn’t really pick up pace before it was almost over, but since I’m unable to give 3,5 stars, 4 will do. Recommended for everyone, but I don’t think anyone will claim this to be “great literature”.

  13. Thorpe says

    This book isn’t exactly poorly written, although its plot and characters are pretty unrealistic and generally fall in with the thriller trash at Walmart. What makes this book worth reading is that it lends insight into the minds of white supremacists, and the kind of methods some of them approve of and would like to see employed. As in the turner diaries, the characters have no way to push forward their insane agenda other than brutal violence against everyone they don’t like. This book certainly extols ‘might makes right’ and the characters are would rather shoot white people dating blacks than engage in dialogue. They all display a deep insecurity about white women together with black men and also support traditional fascist roles for women (producing children for the race).

    There are many conversations detailing the fundamental principles of their mystico-scientific racism and belief in biological determinism with some unclear mystical or religious elements.

    The forward is dedicated to an actual serial killer who assassinated many couples of mixed race.

    All I can say is that as a white person and a geneticist, I’m glad these racists, as well as my skin color, are slowly dying off. This is possibly the only thing in the world that could make me want to dump my German “aryan” beauty and start having babies with some other “race”. Hell, maybe I’ll just adopt.

  14. Fine says

    That is the question asked of you when you first read the back cover of this book. However, It doesn’t take the reader long to figure out that the main character is anything but honorable ! At least I didn’t find him to be ! I agree with many of Oscar’s views on race , but not all of them . I also share many of the same frustrations that the author tries to express in these pages . I don’t believe however in the way Oscar decides to fight back against what many “honorable” white people are so upset about in today’s America . I do believe it is true that this endless quest for “diversity” and “multiculturalism” in America is just sickening to the average, hard working, honest, honorable white person who is always being told in one way or another that he or she is guilty of every injustice done to anybody who isn’t white! But blowing up buildings with innocent people in them and killing dozens of other people for no purpose other than to convince yourself that your doing your own race a great service is not honorable! Overall I thought this book was an interesting novel with alot of thought provoking dialogue designed to cause the reader to question their own beliefs as to what it means to be proud of your own race. The book did force me to be more consciousness of what it means to be a white man in this tolorance drivin’ country we live in today but the sensless acts of hate in these pages gave me a heavy, sick, disturbed feeling as I finished the last few pages. But hey ! It also got me to buy another novel by this same author. What can I say ? I do like a good politically incorrect book !

  15. Pastor says

    Pierce’s second novel is even more insidious than his famed “Turner Diaries”. The ambiance of “Hunter” is strikingly similar to the “Turner Diaries” (rampant race riots, unfair laws against whites). In the second novel Pierce attempts to further the theory of National Socialism through a ongoing dialogue between Oscar Yeager(German for hunter) and his comrades. The story begins rather random, and then slowly develops into a living doctrine that justifies Oscar actions. At the moment Oscar is dissatisfied with the rampant miscegenation of his people and decides to take ‘action’. After committing a slew of serial murders, Oscar meets others in a like minded organization which fights the “system” via intellectual warfare (publishing, propaganda, radio, TV). It is then that Oscar questions his motives, and begins to form definite plans for the future.

    Oscar’s activities leads to an encounter with a FBI agent who furthers Oscar’s search for a ideology. In the mist of these two different theories (posed by the FBI agent and organization), he is left to choose between ridding the world of the Jews and minorities by converting, or coercion of the white race.

    As with the “Turner Diaries”, “Hunter” is flawed by racial sensationalism. Jews and minorities are unruly savages that want to rape white woman, and destroy the white race. A frightening revelation in “Hunter” is of the agency formed after a terrorist attack orchestrated by Oscar: “[the] agency will have the freedom to tap phones without court orders and to use thumbscrews on suspects, but our mission won’t be to catch the white-collar crooks in the Congress or the Federal bureaucracy; it’ll just be to keep the government from being overthrown” (95). Furthermore, “The government won’t be able to exist without the Agency for Public Security to prop it up” (95).

    Interesting book flawed by racism.

  16. Teagarden says

    Hunter is another game that White Wolf has brought back and revamped for the new setting and 2.0. The game is about those mortals, humans who having had encounters with the Supernatural take up the fight against them to protect humanity.

    There’s no supernatural template for Hunters, they’re straight up mortals. Something I like much better over Reckoning and the Imbued. Well, you kindof do, it’s the character’s profession. There’s also the Tiers presented in the book, the level of organization a character is part of that can determine his network of contacts, knowledge and any specialized equipment they may have access too.

    what I also like, is the section for dealing with monsters and having a list of powers so a ST who lacks any other core game line, can create Antagonists for the Hunter Chronicle.

    Also new for the game and for Hunters is the ability to risk willpower when on the Hunt. There’s also Practical Experience for a Hunter cell to spend based on their encounters and learning about the Supernatural. Also new for Hunter Cells is the use of Tactics in a fight gained from Practical Experience points. While not Supernatural, Risking Willpower, Tactics and Practical Experience help Hunters to have an edge on their fight against the Supernatural.

  17. Ibsen says

    I used to be a Hunter: The Reckoning storyteller, in a time where the WoD were a pen-and-paper videogame (powerstats, powergaming, taumaturgia, 5 ranked werewolves, ascended mages, etc) so the level of satisfaction that the old incarnation of the game were relied on the good stories you could create. But the supernatural blessings for the Imbued, being the tool-of-the-trade, sometimes were a harsh dispute over the true nature of those holy warriors (they understood perfectly an inquisitor that could fill a room with fire, but for them a taxi driver with a steel pole on mystical energy was some kind of “abnormality”).

    This iteration of Hunter gives a new direction for the hunting on the supernatural grounds. First, the streamlined system allows the storyteller to focus the game more on the roleplaying than the dice rolling results, so the “fresh” hunters have the exact tools they need: weapons, wits, and GUTS. After that, the game craves deep into the hunter’s society, zones where the hunter becomes more a being devoted to his mission, delving into knowledge lost in time, and a goal that turns an ordinary life into a life of light and shadows…

    I strongly recommends this game to those who wants to take a look at the grounds where the human being remembers why the children have fear of the dark. Where the urban legends come truth. Where the world turns into an eternal night. But always with the candle on their hands, and their destiny to be written.

  18. Ostler says

    I have to admit that I wasn’t too thrilled to hear this was the next line from the New World of Darkness, but once the spoilers started coming on White Wolf’s webpage I started to change my mind.

    Then I got the book. It was sooooooo much better than I had anticipated.

    The gist of it is this: you play a mortal, with no special powers, no special resistances, no special anything, really. Sure, you’ve got Endowments that the higher level Organizations–such as Task Force Valkyrie Advanced Armory, Aegis Kae Doru Relics and the Cheiron Group’s Thaumatechnology–grant you, but at that level you lose a bit of personality as you become part of a group, a team that may, in the end, try and go beyond the scope of the lone group of hunters out scouring the world of creatures that should not be.

    This book, along with the World of Darkness Core rulebook, has everything you need in it to set out against the denizens of the night. You don’t even need the other five Core books–Vampire the Requiem, Werewolf the Forsaken, Mage the Awakening, Promethean the Created or Changeling the Lost–as there is a section in the book detailing a quick and easy assembly of monsters that your Hunter can face off against.

    That isn’t to say that HtV isn’t as readily compatible with the other systems. Just that the game was designed so that the other books weren’t necessarily needed in order to hunt vampires, werewolves or whatever. (A good thing, too, as that could deep into your pockets.)

    I was never a big fan of Hunter the Reckoning, and actually like the new World of Darkness tons better than the old, but this game along and blew me away with its simple and practical approach to making a hunter that can make a stand against those things going bump in the night.

  19. Nickel says

    Hunter is a very pro-active game. In a sense, it doesn’t matter whether your mortal character is built according to the Hunter rules or not. Unless he goes out into the dark and tries to push the monsters back, he’s not really a hunter. That’s what makes Hunters different from ordinary mortals and why they have a full game line: their obsession drives them, pushing them to extremes that regular people can’t match. That’s true for their physical abilities and their ingenuity, but also in their morals and sanity. For example, with many players seeing The Dark Knight, Batman is often presented as a Hunter model. He’s good, but to my mind, Heath Ledger’s Joker is not just an awesome example of a slasher, but of a fallen Hunter too.

    Some people have evidently been calling this a core content update for the World of Darkness mortal game. While White Wolf may not like that perspective, there is a huge amount of material that can be used in any mortal and perhaps any game. Chapters 2 and 4 are the Character Creation and Special Rules chapters. The main innovations here are Practical Experience, Tactics and the Professions. Tactics are, usually, tactical applications of teamwork to achieve some specific effect. The names pretty much sum those up, for example Controlled Immolation and Dentistry (that’s not so much removing teeth as smashing the mouth). Practical Experience supplements normal experience to an extent, and is earned solely through hostile encounters with supernatural beings. Hunters can deal civilly with supernatural beings if they choose, but only taking risks gets them practical experience for it. Professions describe various character types and give some specific benefits for Hunters from their day jobs. The Professions are not based directly on job-defined definitions, but what your character regards himself as. A science writer for instance could be based on the Academic, Journalist, or Scientist professions, just as the obvious choices. There is also a big section on equipment, which both adds new items and expands on previous descriptions. For any game that involves a character trying to be a part of the mortal world, the new equipment and Profession descriptions are wonderful additions.

    Chapter 3 features the sample Compacts and Conspiracies. The Compacts can be defined as groups that share a common obsession. The Conspiracies are a bit more my style, as they are defined by the obsessions of their founders, rather than a necessity for all members. I don’t genuinely like any of these organisations, however. The writer’s intent seems to have been to give a strong dark side to all of them, forcing the question of how to fight monsters without becoming monsters. A good idea, that would have benefited from more work in giving any good qualities other than monster hunting. Also, the organisations seem rather generic and reinforce negative stereotypes. The only organisation engaged in systematic criminal activity are the Muslim drug-runners. The sinister corporation comes from Europe. Finally, the write-ups are more about the history and nature of the groups, while knowledge of how they behave seems to be left to the many references to them throughout the rest of the book. The chapter also has the Endowments for the Conspiracies and rules for making new groups and Endowments. That includes an unexpected gem: three or four research groups or strategies for each Conspiracy. They are well written, imaginative, and for a research type like me are brimming with story ideas.

    Chapter 1 belongs with Chapter 5 and the Appendices as part of the Storytelling and Antagonist sections. Chapter 1 has a history section and discussion of the philosopy of the hunt, but it also has a section on what Hunters know and believe about the supernatural. I actually prefer it to the rules-based section in Chapter 5. Chapter 5 provides neat categories for the 5 previous game lines, whereas Chapter 1 depicts Hunters evaluating a supernatural entity based on what they see it do, not what the rules say it is. The Dread Powers system is based on that, too. People wondered how White Wolf would represent their supernatural beings without reprinting all of their rules. The Dread Powers represent the physical or mental effect a Hunter sees or experiences. It’s a simple system for creating direct physical opponents for Hunters to face. Apart from that, the Storytelling section has an emphasis on Hunter vs Hunter conflict. It’s definitely an area that deserved exploration, but it’s given too much prominence. The monster hunt should almost always be at the forefront of a Hunter story, and I would not enjoy a Chronicle that consisted primarily of political infighting within an organisation and/or combat with Hunters outside it. Having said that, cults also get a prominent mention. (I predict the sixth book will be about cults.) Cults make good enemies for Hunters in particular because they force Hunters to confront the ethics of dealing with humans in the service of the supernatural rather than just the monsters, and the question of how different Hunters really are from those cultists. A question the book specifies that Hunters don’t think to ask very often.

  20. Siegrist says

    I had a lot of trepidations about a “redo” of a line of games that I really loved. It seemed like an excuse to make my re-buy all of their products. But both books that I bought were well laid out and the information was easier to find. I like the fact that all of the world is combined compared to the previous incarnations. Before, everyone had issues with everyone else. Now, each character has more to worry about his own world than to worry about than another character type. vampires and werewolves are spending more time on their own issues than worrying about each other. It also feels like all of the games were written to compliment each other. Mainly meaning that not one book oversteps another one.



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