Programming in WoW is extremely fun; takes me back to the old days of learning a new programming language for the first time. I have also missed Waite Group Press and glad to see they are making a comeback (still love their unmatched use of high-quality thin paper). This book starts off by giving the reader access to a custom WoW plugin called WoWLua, which is a LUA editor that works right inside WoW itself. There is also a larger addon environment/IDE for working with graphics, etc, right inside WoW. So, to answer the most common question, you don’t need to shut down WoW and restart it every time you make changes to your scripts! I am an instructor who is using this book for a LUA programming class and enjoying it very much.
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World Of Warcraft how to get addons
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Hello guys this video shows you how to get wow addons enjoy. curse.com |
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How To Repair The PS3 Yellow Light Of Death
An ok book if you are into this sort of thing…
The WoW game itself is pretty restricted it what it will allow you to do programming wise; consequently this book is pretty limited in what you can do with it…
I enjoyed the information in the book; however, I didn’t find much practical use for it – other than intellectual…
MJL
I’ve written code in a lot of different languages, but had never really touched Lua (the language used to write WoW addons).
I picked up this book hoping that it would give me a good foundation on WoW addon creation, and it did. What I didn’t expect was just how much I’d be going back to the book over and over as an API reference.
Although Blizzard keeps updating the WoW API, this books extensive reference section covers enough of the fundamentals, that I always start there.
I can’t say that this book would be the best starting point for anyone who has never programmed before, but then again, creating addons for WoW isn’t really an endeavour for anyone who hasn’t programmed before.
However, that’s what made this book so great for me. The Lua language and WoWs API are full of eccentricities and “gotchya”s. This book provided a really good “get up to speed quickly”, and functions as an ongoing reference.
The authors also maintain a website that updates as the WoW API updates.
I’ve been struggling to write an add-on for World of Warcraft, and have mostly been using the WoWWiki site with various other framework sites to learn. While those resources have been pretty helpful, this book has provided a clear, concise explanation of Lua and the WoW API that is unrivaled. In the week that I’ve owned it, I’ve been able to accomplish more with my own add-on than ever.
I enjoyed this book and it helped give me the basics to lua and wow programming. It takes you through several helpful addon examples that I now use after some minor customizations.
Programming in WoW is extremely fun; takes me back to the old days of learning a new programming language for the first time. I have also missed Waite Group Press and glad to see they are making a comeback (still love their unmatched use of high-quality thin paper). This book starts off by giving the reader access to a custom WoW plugin called WoWLua, which is a LUA editor that works right inside WoW itself. There is also a larger addon environment/IDE for working with graphics, etc, right inside WoW. So, to answer the most common question, you don’t need to shut down WoW and restart it every time you make changes to your scripts! I am an instructor who is using this book for a LUA programming class and enjoying it very much.